This project utilizes a Verilog Register Transfer Level hardware implementation to convert compressed bitstream data to its original uncompressed 320x240 pixel image. This project involves interfacing with various controllers (eg. VGA, UART), developing a state table to establish Finite State Machines to load data, perform matrix multiplication, and reading/writing data back to RAM given finite resources (RAM, Multiplication units).
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This project utilizes a Verilog Register Transfer Level hardware implementation to convert compressed bitstream data to its original uncompressed 320x240 pixel image. This project involves interfacing with various controllers (eg. VGA, UART), developing a state table to establish Finite State Machines to load data, perform matrix multiplication,…
maarizalmamun/hardware-img-decomp-algo
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This project utilizes a Verilog Register Transfer Level hardware implementation to convert compressed bitstream data to its original uncompressed 320x240 pixel image. This project involves interfacing with various controllers (eg. VGA, UART), developing a state table to establish Finite State Machines to load data, perform matrix multiplication,…
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