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[msan] Check mask and rounding mode in handleAVX512VectorConvertFPToInt #147782
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Just confirming that the implementation doesn't just look at a few bits of this?
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I think technically only 4 out of the 16 bits are used, though I would think mistakes were made if someone was intentionally only initializing the necessary bits. (I expect the rounding mode is more commonly a constant e.g., as seen in avx512-intrinsics.ll. In that case, the shadow check is actually elided.)
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Please leave a comment to that effect. So we remember in case your expectation turns out to be wrong.
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Done