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[CoroSplit] Always erase lifetime intrinsics for spilled allocas #142551

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Jun 3, 2025
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24 changes: 13 additions & 11 deletions llvm/lib/Transforms/Coroutines/CoroFrame.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1212,14 +1212,25 @@ static void insertSpills(const FrameDataInfo &FrameData, coro::Shape &Shape) {
Builder.SetInsertPoint(Shape.AllocaSpillBlock,
Shape.AllocaSpillBlock->begin());
SmallVector<Instruction *, 4> UsersToUpdate;
SmallVector<Instruction *, 4> Lifetimes;
for (const auto &A : FrameData.Allocas) {
AllocaInst *Alloca = A.Alloca;
UsersToUpdate.clear();
Lifetimes.clear();
for (User *U : Alloca->users()) {
auto *I = cast<Instruction>(U);
if (DT.dominates(Shape.CoroBegin, I))
if (I->isLifetimeStartOrEnd())
Lifetimes.push_back(I);
else if (DT.dominates(Shape.CoroBegin, I))
UsersToUpdate.push_back(I);
}

// It is meaningless to retain the lifetime intrinsics refer for the
// member of coroutine frames and the meaningless lifetime intrinsics
// are possible to block further optimizations.
for (auto *I : Lifetimes)
I->eraseFromParent();

if (UsersToUpdate.empty())
continue;
auto *G = GetFramePointer(Alloca);
Expand All @@ -1233,17 +1244,8 @@ static void insertSpills(const FrameDataInfo &FrameData, coro::Shape &Shape) {
for (auto *DVR : DbgVariableRecords)
DVR->replaceVariableLocationOp(Alloca, G);

for (Instruction *I : UsersToUpdate) {
// It is meaningless to retain the lifetime intrinsics refer for the
// member of coroutine frames and the meaningless lifetime intrinsics
// are possible to block further optimizations.
if (I->isLifetimeStartOrEnd()) {
I->eraseFromParent();
continue;
}

for (Instruction *I : UsersToUpdate)
I->replaceUsesOfWith(Alloca, G);
}
}
Builder.SetInsertPoint(&*Shape.getInsertPtAfterFramePtr());
for (const auto &A : FrameData.Allocas) {
Expand Down
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