For now, I'm using a compiled version of my R6S API wrapper, so I can make all the required changes without pushing it to NuGet every time, therefore you'll need to manually build and reference it.
The design is bad since I'm not a designer at all, but if someone wants to spend their time designing this project, I'll gladly accept any pull requests :3
- Basic functionality with increased performance
- Autosale of cheap items pulled from packs
- Ability to place more than 5 orders
- Multiaccount
- Autotrader
You can suggest something else by opening an issue
- Clone or download the code of r6-marketplace, extract it somewhere, and build it.
- Open
r6marketplaceclient.csproj
, find<Reference Include="r6-marketplace">
and updateHintPath
to point to ther6-marketplace.dll
you just built (usually found inr6-marketplace\bin\Release\net8.0
). - Build the client and you're good to go!