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Tetris Game // All the features except pause and resume are available now ========================================================================= ##################################################################### # # # License: Boost Ver 1.0+ # # Project: https://github.com/yongye/go # # Project: https://github.com/yongye/cpp # # Project: https://github.com/yongye/shell # # Author : YongYe <complex.invoke@gmail.com> # # # ##################################################################### Detailed game Screenshots and the core Algorithm were offered by the one developed in Shell Compile the source code : 6g -o tmp Tetris_Game.go 6l -o Tetris_Game tmp rm -f tmp strip Tetris_Game Run the game : runlevel : Complexity of the pieces ( Default value is 31 ) previewlevel : Number of the pieces to be previewed ( Default value is 6 ) speedlevel : Speed of the current piece's descent ( Default value is 0 ) width : Width of the game area ( Default value is 25 ) height : Height of the game area ( Default value is 30 ) Usage : ./Tetris_Game [runlevel] [previewlevel] [speedlevel] [width] [height] Range : [ 0 <= runlevel <= 31 ] [ previewlevel >= 1 ] [ speedlevel <= 30 ] [ width >= 17 ] [ height >= 10 ] Notice : runlevel previewlevel speedlevel width height belong to integer
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Tetris Game // Generalized Tetris
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