Fix WeaponBob Demo Desync #748
Merged
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Fixes #747
Ugh was kinda hoping for the previous PR to be significantly reviewed last time, cuz I was iffy about the code... but regardless here is a fix.
In order to enable various WeaponBob increments, we need to always apply
R_ApplyWeaponBob
(I'll admit that DSDA's way of dealing with weaponbob confused me when I first made the PR).So funny enough my chainsaw jittery fix is required to obey WeaponBob increments.