This release implements poolable components as described here: https://github.com/korlibs/korge-fleks/wiki/Poolable-Components
What's Changed
- Adaptations for poolable components and Level Chunk System by @jobe-m in #56
- Update to Fleks 2.11 and korge-ldtk v1.0.6 by @jobe-m in #57
- Update java distribution and unit test call by @jobe-m in #58
- Implement spawning of enities in 3x3-chunks around the viewport by @jobe-m in #60
- LevelChunkSystem spawns entities from 2x2-chunks by @jobe-m in #61
- Add simple collision checker and resolver by @jobe-m in #62
- Implement pools for components and property data by @jobe-m in #59
Full Changelog: v0.1.0...v0.2.0