Skip to content

UISkilltreeDlg.cpp update #278

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
41 changes: 26 additions & 15 deletions src/game/UISkillTreeDlg.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -906,34 +906,30 @@ void CUISkillTreeDlg::TooltipRenderEnable(__IconItemSkill * spSkill) {
}
m_pStr_info->SetString(spSkill->pSkill->szDesc);

if ((spSkill->pSkill->dw1stTableType != 1) && (spSkill->pSkill->dw1stTableType != 2)) {
if (!m_pStr_skill_mp->IsVisible()) {
m_pStr_skill_mp->SetVisible(true);
}
if (spSkill->pSkill->iExhaustMSP == 0) {
::_LoadStringFromResource(IDS_SKILL_TOOLTIP_NO_MANA, szFmt);
sprintf(pszDesc, "%s", szFmt.c_str());
} else {
::_LoadStringFromResource(IDS_SKILL_TOOLTIP_USE_MANA, szFmt);
sprintf(pszDesc, szFmt.c_str(), spSkill->pSkill->iExhaustMSP);
}
m_pStr_skill_mp->SetString(pszDesc);
m_pStr_skill_mp->SetVisible(true);
if (spSkill->pSkill->iExhaustMSP == 0) {
::_LoadStringFromResource(IDS_SKILL_TOOLTIP_NO_MANA, szFmt);
sprintf(pszDesc, "%s", szFmt.c_str());
} else {
::_LoadStringFromResource(IDS_SKILL_TOOLTIP_USE_MANA, szFmt);
sprintf(pszDesc, szFmt.c_str(), spSkill->pSkill->iExhaustMSP);
}
m_pStr_skill_mp->SetString(pszDesc);

if (!m_pStr_skill_item0->IsVisible()) {
m_pStr_skill_item0->SetVisible(true);
}
switch (spSkill->pSkill->iNeedSkill) {
case 1055:
case 2055:
::_LoadStringFromResource(IDS_SKILL_TOOLTIP_NEED_ITEM_DUAL, szFmt);
::_LoadStringFromResource(IDS_SKILL_TOOLTIP_NEED_ITEM_ID1, szFmt);
sprintf(pszDesc, szFmt.c_str());
bFound = true;
break;

case 1056:
case 2056:
::_LoadStringFromResource(IDS_SKILL_TOOLTIP_DOUBLE, szFmt);
::_LoadStringFromResource(IDS_SKILL_TOOLTIP_NEED_ITEM_ID1, szFmt);
sprintf(pszDesc, szFmt.c_str());
bFound = true;
break;
Expand Down Expand Up @@ -1617,8 +1613,13 @@ void CUISkillTreeDlg::AllClearImageByName(const std::string & szName, bool bTrue
// CN3UIImage* pImage;
CN3UIBase * pBase = NULL;
CN3UIButton * pButton = NULL;
pBase = GetChildBaseByName(std::format("img_{:s}", szName)); // Master
if (pBase) {
pBase->SetVisible(bTrueOrNot);
}

for (int i = 0; i < 4; i++) {
pBase = GetChildBaseByName(std::format("img_{:s}{:d}", szName, i));
pBase = GetChildBaseByName(std::format("img_{:s}_{:d}", szName, i));
if (pBase) {
pBase->SetVisible(bTrueOrNot);
}
Expand Down Expand Up @@ -1647,6 +1648,11 @@ void CUISkillTreeDlg::SetPageInCharRegion() // 문자 역역에서 현재 페이
AllClearImageByName("berserker", false);
AllClearImageByName("sorcerer", false);
AllClearImageByName("shaman", false);
//master
AllClearImageByName("Berserker Hero", false);
AllClearImageByName("Shadow Bane", false);
AllClearImageByName("Elemental Lord", false);
AllClearImageByName("Shadow Knight", false);

// 직업..
switch (CGameBase::s_pPlayer->m_InfoBase.eClass) {
Expand Down Expand Up @@ -1680,6 +1686,11 @@ void CUISkillTreeDlg::SetPageInCharRegion() // 문자 역역에서 현재 페이
AllClearImageByName("blade", false);
AllClearImageByName("mage", false);
AllClearImageByName("cleric", false);
//master
AllClearImageByName("Blade Master", false);
AllClearImageByName("Kasar Hood", false);
AllClearImageByName("Arc Mage", false);
AllClearImageByName("Paladin", false);

// 직업..
switch (CGameBase::s_pPlayer->m_InfoBase.eClass) {
Expand Down