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Haskell program that simulates the classic game Tic Tac Toe to play against an intelligent agent designed using the Minimax algorithm, to make optimal decisions.

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Tic Tac Toe with Minimax

Haskell program that simulates the classic game Tic Tac Toe to play against an intelligent agent designed using the Minimax algorithm, to make optimal decisions.

The Memoria.pdf file details all the functions and decisions made throughout the project.

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Haskell program that simulates the classic game Tic Tac Toe to play against an intelligent agent designed using the Minimax algorithm, to make optimal decisions.

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