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keyaloding/README.md

Hi , I'm Keya Loding

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About Me

I am a rising fourth-year student at the University of Chicago studying computer science with a strong foundation in backend development and growing experience in frontend development. I am currently a software engineering intern at Vertex Inc on the performance engineering team. I have previously worked as a software engineering intern at the Salk Institute for Biological Studies. I'm now looking for opportunities to apply my programming and problem-solving skills to create impactful software solutions. Please feel free to reach out if you'd like to connect! I am looking at new-grad opportunities starting in July/August 2026.

Education

University of Chicago | September 2022 - June 2026
B.S. Computer Science

Relevant Coursework:

  • Systems Programming
  • Database Systems
  • Computer Architecture
  • Computer Security
  • Theory of Algorithms
  • Mathematical Foundations of Machine Learning
  • Linear Algebra
  • Discrete Mathematics

Experience

  • Software Engineering Intern at Vertex Inc | June 2025 - present

    • Analyze and optimize product performance using profiling tools, performance models, and queueing theory as a member of the Performance Engineering team
    • Develop and execute automated performance tests to measure system scalability, identify bottlenecks, and validate enhancements across distributed systems
    • Assist in building and refining CI/CD pipelines and monitoring infrastructure using AWS cloud technologies and DevOps best practices
  • Software Engineering Intern at the Salk Institute for Biological Studies | June 2024 - October 2024

    • Built a Python web app using Streamlit and pygfx that allows users to interact with real-time visualizations by offering a more interactive and dynamic experience
    • Integrated support for 'nwb' data from Neurodata without Borders, enabling seamless data standardization for neurophysiology.
    • Implemented GUI trackpad support using the QtPy library, enhancing user experience and interaction.
  • Data Science/Bioinformatics Research Intern at the UChicago Department of Medicine | February 2024 - May 2024

    • Developed and optimized Python scripts to analyze large-scale electronic biobanks, studying cardiovascular disease through longitudinal analysis, mixed-effects modeling, and regression
    • Used bioinformatics methods for population genetics studies, such as genome-wide association studies, QTL mapping, polygenetic risk prediction, and pleiotropy analysis

Technical Skills

  • Programming Languages: Python, C/C++, SQL, Rust, R, Java
  • Libraries/Frameworks: PyTorch, Pandas, Matplotlib, React
  • Developer Tools: Git, Unix, Docker

Projects

CrustyDB | Rust | April 2025 - May 2025

  • Implemented core storage and query execution components for a database management system
  • Developed a slotted-page storage manager in to support variable-length data tuples within fixed-size pages, implementing serialization and deserialization of metadata
  • Wrote low-level I/O methods to handle binary page storage and recovery, ensuring data integrity through checksum and logging.
  • Worked extensively with Rust's memory safety model, lifetimes, and trait-based abstractions to implement robust and type-safe systems code.

Last Stand | Python | March 2025

  • Developed a top-down zombie survival shooter game with the pygame library for the 2025 Uncommon Hacks hackathon at UChicago

K Malloc | C | March 2025

  • Developed a custom dynamic memory allocator to manage heap memory efficiently
  • Implemented memory allocation using mmap(), expanding the heap dynamically based on process demands
  • Handled memory fragmentation and coalescing, improving performance and reducing wasted space

Unix Shell | C, Unix | February 2025

  • Developed a Unix-like shell in C, implementing process creation and management with system calls
  • Applied defensive programming techniques to handle invalid user input, prevent buffer overflows, and ensure robust error handling, improving the shell's stability and security
  • Implemented input/output redirection to support file-based command execution and automated testing
  • Designed a modular architecture by structuring the shell's core functionalities into separate components, making the codebase extensible for future enhancements such as piping and background process execution

Topsy-Turvy | C, POSIX Threads | December 2024

  • Created a terminal-based game with efficient data structures including doubly linked lists and designed modular game logic using structs for scalable and maintainable code
  • Optimized memory usage by implementing bit-packing techniques and validated code integrity using Valgrind for memory leak detection
  • Improved performance and concurrency by leveraging pthreads for multithreading, ensuring responsive gameplay even with complex board state updates.
  • Implemented unit testing with the Criterion framework and systematic debugging using LLDB

NASA Space Apps Challenge | Python | October 2024

  • Designed a website during a 30-hour hackathon that allows users to explore an artificial version of Earth in which chemosynthesis sustains all life, using a 3D molecule visualizer, interactive food web builder, and interactive simulator that shows organisms found in oceanic depths
  • Placed in the top 10 out of 71 teams.

Social Media

Contact Me

You can reach out to me via email: keyaloding@uchicago.edu

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    Uncommon Hacks Hackathon '25

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