C# Network Communications made easy
Usage:
Server TCP:
- TCP socket = new TCP(port);
- socket.sendData(string);
Client TCP:
- TCP socket = new TCP(ip,port);
- string test = socket.RecieveDataString();
Server UDP:
- UDP socket = new UDP(port);
- socket.SendImage(bitmap);//i would recommend using tcp.SendImage for large images
Client UDP:
- UDP socket = new UDP(ip,port);
- Bitmap image = socket.RecieveImage();