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Unit 3 Final Project

Interaction: we want to explore how players react when they are allowed to play a game competitively or cooperatively.

Description: This is a game in which two players and one monster enter a dark, dungeon. The monster will only eat one of the players. Each player has a small amount of light. Players can combine their light to increase the radius.

Timeline

Milestone #1: November 20th, 2015

Goal: You should have solid planning done by the end of this milestone.
  • Create Player Class : Linus
  • Create Player Movement : Linus
  • Create Lighting Class : Linus
  • Create Monster Class : John
  • Create Monster AI : John

Milestone #2: November 30th, 2015

Goal: You should have a small prototype by the end of this milestone.
  • Make Lighting Behavior : Linus
  • Make Player Push Behavior : Linus
  • Create Win Condition : John
  • Finish a prototype : All
  • Playtest : All

Milestone #3: December 7th, 2015 (For C block)
Milestone #3: December 8th, 2015 (For G block)

Goal: You should have iterated and improved on your prototype by the end of this milestone.
  • Gather Feedback from players : All
  • Make Changes and tweak based on feedback : Linus
  • Prepare for Presentation

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