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Whack-a-mole!

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Introduction

Whack-a-mole is a basic version of the fairground amusement I build for my infant children to enjoy. As well as coding this offline-first PWA, I hand drew all the game sprites, recorded my own audio and even created my own font.

This project was a good opportunity for me to use (P)React hooks for the first time. Was also a chance for me to re-visit using Styled Components and Parcel.

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Offline-first arcade game for children

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  • TypeScript 94.5%
  • HTML 4.7%
  • JavaScript 0.8%