Take Home Assignment for 2nd year Internetworking module of Games Design and Development - BSc (Honours) in Computing (Level 8) course.
2 Perl Client and Server socket applications, originally created as part of a group assigment.
The Client receives a question from the Server "What is your name?". The Client sends a reply string to the Server with the users name. The Server then sends a reply to the Client, depending on if the name matches the name stored by the Server the Client can receive a different greeting
This utility includes a separate client and server socket that extends the first listing. The Client socket receives a question from the Server socket "What is your name?". The Client sends a reply string to the Server with the name. The Server then sends a reply to he Client, depending on if the name matches the name stored by the Server. If the name is Joe the Server returns a greeting, otherwise the Client must enter a password. If the password is correct the Client receives a positive response, otherwise the user must guess the password until it guesses one of the answers in the array of passwords stored by the Server socket
No. | File | Description |
---|---|---|
1 | jor_c1.pl | Client Application 1 |
2 | jor_s1.pl | Server Application 1 |
3 | jor_c2.pl | Client Application 2 |
4 | jor_s2.pl | Server Application 2 |