Monitoring for Unity is the package made for the Unity's package manager to monitoring the device's performance.
- iOS Support : Get the CPU, GPU and RAM usage for iOS Devices.
- Usage Samples : Find samples directly from the UPM.
Unity 2022.3.22f1 [LTS] or later.
There are several methods available to install PropertyRefs into your Unity project. Choose the one that best suits your needs. It's recommended to install via npm if you wish to keep the package up-to-date easily, as future releases and updates will be readily available.
- Package Name:
games.javier.upm.monitoring
- Display Package Name:
Javier Games
- NPM Registry URL:
https://registry.npmjs.org
- Scope(s):
games.javier
- OpenUPM CI command
openupm add games.javier.upm.monitoring
This package is being distributed on npm, OpenUPM or a downloadable Tarball from the Releases section of this repository or from the dedicated itch.io page. For detailed installation instructions, please refer to the guide on our installation documentation page.
Monitoring for Unity is designed with an intuitive interface to ensure a seamless and user-friendly experience. To use Monitoring for Unity in your projects, use the DeviceMonitor component methods to start and stop the tracking process. You can find a usage sample at the Unity Package Manage section of the package.
Please read our Contributing Guide before submitting a Pull Request to the project.
For any questions or issues, please open a new issue on this repository.
Monitoring for Unity is available under the MIT license. See the LICENSE file for more info.