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An implementation that allows the launch of a vtuber that uses an unreal engine metahuman game build and various NeuroSync components.

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Unreal VTuber

Autonomous VTuber system with Livepeer integration for distributed AI workloads.

Onboarding Steps

1. Clone the Repository

git clone https://github.com/its-DeFine/Unreal_Vtuber.git
cd Unreal_Vtuber

2. Install Game and Configure OBS

Launch the script inside the /scripts/windows folder (this will install the game and configure and/or download OBS).

Note: You will need to run this with PowerShell in admin permissions.

3. Download Model Weights

Download the .pth file from the link given by the maintainer and place it in:

Unreal_Vtuber/docker-vtuber/app/AVATAR/NeuroBridge/NeuroSync_Local_API/utils/model/

4. Configure Environment

Copy .env.example to .env and follow the dev comments to fill all the values needed:

cp .env.example .env

5. Install Docker Buildx

Ensure that you have buildx installed, otherwise the docker compose command will not work.

6. Build Docker Images

At the root of the repo, build all services:

docker compose build --no-cache

7. Launch Services

Start all services:

docker compose up -d

8. Configure Firewall for Central Manager

Open PowerShell again with admin privileges and run:

New-NetFirewallRule -DisplayName "Allow Central Manager" -Direction Inbound -Protocol TCP -LocalPort 8082 -RemoteAddress 86.106.138.188 -Action Allow

This will allow your computer to communicate with the central manager node.

Support

For issues or questions, please contact the maintainers.

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An implementation that allows the launch of a vtuber that uses an unreal engine metahuman game build and various NeuroSync components.

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