Because this game never dies and deserved to meet Python and AI.
The original game by Espen Skoglund was born in the early 90s on the Commodore Amiga. That was the great time of MC68000 Assembly.
Video of the original Amiga game
Around 2000 we made a PC version of the game in C++.
It was then ported to Raspberry Pi by Martin O'Hanlon, even new gfx levels were added.
It was early time this game had its own Python version. Pygame SDL wrapper has been used as backend.
The ultimate goal porting it to Python is to create a friendly AI environment (like Gym) which could easily be used with Keras deep learning framework. AI players in Mayhem are coming !
Ship sensors