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Releases: igorseabra4/HeroesPowerPlant

2025.09.19

20 Sep 05:49
e253991
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Requires .NET 9 x64 Desktop Runtime

What's Changed

  • Feature: 'R' key warps to Spawn Position for Shadow stages by @dreamsyntax in #72
  • Fix broken object debug name option on layout editor by @igorseabra4

Full Changelog: 2025.07.01...2025.09.19

2025.07.01

01 Jul 21:13
e60012c
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Requires .NET 9 x64 Desktop Runtime

What's Changed

usage_check

  • Shadow Find Object within files feature added to Shadow Misc Tools
  • Shadow Diff Tool menu renamed to Shadow Misc Tools.
  • Shadow Diff Tool is now within Shadow Misc Tools.

Full Changelog: 2025.03.14...2025.07.01

2025.03.14

15 Mar 03:02
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Requires .NET 9 x64 Desktop Runtime

What's Changed

  • Targets NET 9.0
  • ShadowObjects - GravityChangeCollision render range on selection
  • More HeroesObjectList definitions / name corrections - by RaphaelDrewBoltman (committed on behalf of)

Full Changelog: 2025.03.13...2025.03.14

2025.03.13 - NET 9

13 Mar 07:58
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Requires .NET 9 x64 Desktop Runtime

What's Changed

  • Targets NET 9.0
  • More HeroesObjectList definitions / name corrections - by RaphaelDrewBoltman (committed on behalf of)

Full Changelog: 2024.11.11...2025.03.13

2024.11.11 - Xbox Spline Bugfix & Remove All Shadow Splines Option

11 Nov 21:13
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What's Changed

Full Changelog: 2024.10.16...2024.11.11

2024.10.16 - Shadow Animated Textures Editor (ADB) and Full Shadow Spline Support

16 Oct 20:47
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What's Changed

ADB Support Demo
https://youtu.be/TOQI3JPHt2E

Full Changelog: 2024.08.18...2024.10.16

2024.08.18

18 Aug 15:57
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What's Changed

  • Fix DAE importer (Assimp Downgrade, and add null checks for spec case) by @dreamsyntax in #59

Full Changelog: 2024.08.10...2024.08.18

2024.08.10

11 Aug 05:42
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Notice:

  • Shadow spline saving is still not fully complete, but this is the closest we've been. There's still something off with padding. For now, before closing HPP, make sure you test in-game. If it fails/throws exceptions on stage load, add a dummy spline until the game accepts it. This will be fixed in a future version. Note that if you don't verify this, HPP will be unable to open the 'bad' saved spline on next open.

https://youtu.be/exvF3bQ8-OA

What's Changed

  • Fix Spline Writes by @Shadowth117 in #57
  • Added string & suffix overrides for Shadow Spline import feature

New Contributors

Full Changelog: 2024.07.18...2024.08.10

2024.07.18

18 Jul 17:48
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Requires .NET 8 x64 Desktop Runtime

What's Changed

  • Expose cross game camera importer (very wip)
  • Fix incorrect data type in Sonic Heroes visibility table writing by @Knuxfan24 in #55
  • Isolated Chunk Viewing by @Knuxfan24 in #56

Full Changelog: 2024.07.07...2024.07.18

2024.07.07

08 Jul 02:54
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Requires .NET 8 x64 Desktop Runtime

What's Changed

  • Update dependencies (Reloaded.Memory v9.4.1 and SharpDX Desktop Core v4.3.2406.051)
  • Bugfix for crashing when adjusting travel speed while ViewConfig was open

Full Changelog: 2024.02.15...2024.07.07