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Minesweeper

A WIP implementation of the iconic Minesweeper video game.

Currently just a prototype with a fixed, rudimentary GUI. Its aim is to be lightweight and easily extensible (scoring strategies, alternative textures, rules, board initialization techniques etc.).

Building

The project uses cmake, so the build process is simply:

cmake -B <build_directory>

Documentation

Can be generated with doxygen, simply run:

doxygen

Dependencies

The only external dependency is FLTK.

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A minesweeper clone with fltk gui resembling the original one

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