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The Curers

Maksim Siniukov* · Peng Han · Yubo Di · Zhenjia Li · Weinan Zhou · Minghui Yang
University of Southern California
*Team Leader

Game Introduction

Logline

Our game is a level-by-level FPS game with infection and cure mechanisms.

Clear all levels before running out of resources; in each level, cure enough zombies.

Gameplay

Gameplay videos are shown in Game Videos section

Game Description

The Curers is a fast-paced, level-based FPS blending action and strategy. Players must cure infected zombies, tackle escalating challenges, and manage scarce resources to survive. Each level tests adaptability and decision-making.

Key Features:

  • Dynamic Zombie Threats: Combat requires quick reflexes and tactical movement.
  • Resource Management: Supplies are limited—players must gain and spend resources wisely.
  • Safe House Economy: Purchase items between levels to progress forward in the game
  • High Stakes Survival: Heal the zombies and reach the evacuation point to win. Failure costs resources and rewards.

Infection Mechanic:

  • Escalating Threat: Infection levels intensify every 30 seconds, demanding swift action.
  • Antidote Use: Cure zombies by administering antidotes under strict conditions (close range, health < 50%). Misuse wastes resources.

Gameplay videos

Feedback & Analytics

During the development cycle we collected some feedback -512 responses from players - to improve the balance of the game.

About

The Curers is a level-by-level FPS game with infection and cure mechanisms

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