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Native Windows support (#277)
* Compile project on Windows
* Fix compilation and run-time issues
* Fix runtime errors
The problem was with reading files: file paths are different on Unix and Windows.
* Set library extension to .pyd
* Add platform specific instructions. Build engine using pip
Use variable length arrays on platforms other than Windows
Build engine using pip on Windows
Add more platform-specific instructions
* Prepare for PR: add development install, update guides
Improve finding Boost Python on Linux. Prepare for PR.
Include source files with gfootball_engine
Add installation instructions for Windows
Add CMakeModules with data_files
Use MANIFEST.in to include additional files
Remove unnecessary call to Shutdown SDL: it is being called in blunted.cpp on Exit
Use platform-specific logic for copying fonts and building
Allow development (-e) install on Windows
Fix development (-e) install. Update README
* * Add GitHub workflow to publish wheels to PyPI
* Use vcpkg manifests to install C++ dependencies
* Fix tests to run on Windows
* Delete Simple Vertex Buffer during Exit (not in the destructor)
* Update MANIFEST.in to include necessary files
* Add requirements.txt
* Update compile engine doc
* Install psutil with a separate command in Docker
* Update CHANGELOG and docs
* Finalize PR changes