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Set non-unique material to submesh when updating cast shadows property #281

Set non-unique material to submesh when updating cast shadows property

Set non-unique material to submesh when updating cast shadows property #281

Triggered via pull request September 10, 2025 05:08
Status Success
Total duration 51m 59s
Artifacts

bazel.yml

on: pull_request
test  /  matrix-prep-os
3s
test / matrix-prep-os
test  /  matrix-prep-bazelversion
6s
test / matrix-prep-bazelversion
Matrix: test / test
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4 warnings
test / test (ubuntu-latest, 8.0.0, ., true)
Failed to save: <h2>Our services aren't available right now</h2><p>We're working to restore all services as soon as possible. Please check back soon.</p>0xBPBaAAAAADD1avCPm8zRJmxYZZiSuloUEhYMzFFREdFMDIxNgBFZGdl
test / test (ubuntu-latest, 8.0.0, ., true)
Failed to restore: Cache service responded with 400
test / test (ubuntu-latest, 7.3.1, ., true)
Failed to save: <h2>Our services aren't available right now</h2><p>We're working to restore all services as soon as possible. Please check back soon.</p>05xPBaAAAAACPJ5WFeoiSR7LjzQlTwJsZQkwyQUEyMDMwMTA5MDExAEVkZ2U=
test / test (ubuntu-latest, 7.3.1, ., true)
Failed to restore: Cache service responded with 400