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Fix #46 #55

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merged 4 commits into from
Mar 10, 2025
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Original file line number Diff line number Diff line change
Expand Up @@ -117,7 +117,7 @@ class VideoPlayerController(
result.success(player?.isPlaying == true)
}
"dispose" -> {
dispose()
dispose(false)
result.success(true)
}
"onSizeChanged" -> {
Expand All @@ -135,13 +135,13 @@ class VideoPlayerController(
}
"fullScreen" -> {
if (mediaEntry?.isVRMediaType == true) {
dispose()
dispose(true)
}
result.success(true)
}
"onPause" -> {
if (mediaEntry?.isVRMediaType == true) {
dispose()
dispose(false)
} else {
player?.onApplicationPaused()
}
Expand All @@ -157,7 +157,7 @@ class VideoPlayerController(
}
"onOrientationChanged" -> {
if (mediaEntry?.isVRMediaType == true) {
dispose()
dispose(true)
}
result.success(true)
}
Expand Down Expand Up @@ -330,12 +330,15 @@ class VideoPlayerController(
return vrSettings
}

fun dispose() {
fun dispose(isRebuilding: Boolean = false) {
player?.let {
this.videoPlayerState = VideoPlayerState(it.currentPosition, it.isPlaying)
it.destroy()

if (!isRebuilding) {
it.destroy()
player = null
}
}
player = null

playerEventStateChanged = null
playerEventDurationChanged = null
Expand Down
6 changes: 4 additions & 2 deletions lib/src/vr_player.dart
Original file line number Diff line number Diff line change
Expand Up @@ -48,7 +48,8 @@ class _VideoPlayerState extends State<VrPlayer> with WidgetsBindingObserver {
void didUpdateWidget(VrPlayer oldWidget) {
super.didUpdateWidget(oldWidget);
if (oldWidget.width != widget.width) {
final pixelRatio = Platform.isAndroid ? MediaQuery.of(context).devicePixelRatio : 1;
final pixelRatio =
Platform.isAndroid ? MediaQuery.of(context).devicePixelRatio : 1;

final width = widget.width * pixelRatio;
final height = widget.height * pixelRatio;
Expand Down Expand Up @@ -100,7 +101,8 @@ class _VideoPlayerState extends State<VrPlayer> with WidgetsBindingObserver {
return AndroidViewSurface(
controller: controller as AndroidViewController,
hitTestBehavior: PlatformViewHitTestBehavior.opaque,
gestureRecognizers: const <Factory<OneSequenceGestureRecognizer>>{
gestureRecognizers: const <Factory<
OneSequenceGestureRecognizer>>{
Factory(TapGestureRecognizer.new),
},
);
Expand Down