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@pac85 pac85 commented Dec 5, 2024

Gamescope side: ValveSoftware/gamescope#1653

With that patch gamescope will use it's layer to pull engineName from VkApplicationInfo and send it to mangoapp.

This change will make it use that information, this allows to have the engineName displayed in a simpler way without MangoHud's layer.

@pac85 pac85 force-pushed the gamescope_engine_master branch from 9483d28 to b897ed7 Compare December 6, 2024 01:12
@matte-schwartz
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I've continued using this + the gamescope PR over the past weekend, and it was accurate in every instance I tried: VULKAN, VKD3D, DXVK, and Gamescope all were matched correctly in the mangoapp overlay.

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2 participants