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2.0.9/2.1.0 test builds (do not merge yet) #27
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🚧 Test build enqueued. |
🚧 Started test build. |
✅ Test build succeeded. To test this build, install it from the testing repository:
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@Calinou From the build log I noticed a new tessfont_linux binary is now being created. I remember I and AsciiWolf agreed to keep/ship all Red Eclipse binaries in the Flatpak, but I don't really understand what this new tessfont_linux binary does exactly. Is it going to be useful in the Flatpak? Also, does RE support controllers or Steam Deck controls? I just noticed it has the |
Otherwise, just tested this a bit, seems to work fine. |
It's not only about Steam Deck controllers, but about gamepad support as a whole. And Red Eclipse should support gamepads - if I am not wrong, I actually tried this before enabling the all devices permission. The new |
Interesting, I thought |
Well, I think that I am also not happy about the |
Yeah, fair points. |
It's only useful for modders wishing to port fonts to the game, so you probably don't need to include it. |
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Tested locally on Fedora 42, it works as expected.
Yeah, it looks like it will also need filesystem access in order to be useful, so I leave it as is. |
By the way, keep in mind that for the actual release, version information in AppStream metadata need to be updated too. |
Yes, I'm aware. |
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✅ Test build succeeded. To test this build, install it from the testing repository:
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I've made some upstream metadata improvements which got accepted, so I'm bringing them here as well. |
🚧 Test build enqueued. |
🚧 Started test build. |
✅ Test build succeeded. To test this build, install it from the testing repository:
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I opened this PR to test the latest 2.0.9 builds and see if something needs to be adjusted for the upcoming 2.1.0 release.
After 2.1.0 is released, we can update to it via this PR and merge it.