EZM V2.1.0
Change Log:
Additions:
Added Mortar Area module to AI Supports
Added Particle Effect module to Special Effects
Added AO Markers module that highlights an area of the map
Added Change Date module to change month and day. Years cannot be changed for some reason
Changes:
Changed Create Ship modules no longer require a boat. A boat is only required to set the direction of the spawned boat
Changed the Arsenal Airdrop to spawn an AIO Arsenal
Changed Toggle Invincibility to Toggle God Mode
Changed Create IED module to show up on the mine detector
Changed 3D Speak Module to use consistent UI design
Changed Remove Teamkillers module to set players to 2000 rating, not a million
Changed Mute Server modules to one module that toggles back and forth
Changed Hide Object and Un-Hide Object to one module Toggle Hidden Object
Changed Edit Object Attributes module to have consistent UI design
Changed Countdown module to appear more aesthetically pleasing
Changed Change Date module to Change Time and added sunrise and sunset times
Fixes:
Fixed 3D Speak module appearing through terrain and across the map
Fixed crew didn't get deleted from attached objects
Fixed issue where Game Mod wasn't disabled automatically
Fixed Game Mod could enable and disable the Game Mod slot
Fixed God Mode Fences would apply to knocked over walls
Fixed issue where Jukebox would skip the selected song when adjusting the seek
Fixed Auto Add to Interface was always set to false
Fixed Disarm module did not work on remote clients
Fixed issue where the Heal / Revive All module would spam the Zeus' chat with systemChats
Removals:
Removed Toggle Unit Carelessness module
Removed Full Arsenal in favor of AIO Arsenal
Removed the Send Server Message module in favor of the Send Subtitle Message
Removed Set View Distance module in favor of using Enhancement Pack Core
Removed Fire and Smoke Pillar modules in favor of new Particle Effect module
Removed EMP module in favor of Toggle Lamps module