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EZM V2.0.0 Release

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@expung3d expung3d released this 01 Jan 02:12
· 337 commits to main since this release
4dbffb6

Change Log:

  • Added composition creation modules that will spawn ZAM made compositions to the building placed on.
  • Added ability to select different types of reinforcements (VERY BETA).
  • Added all objects and respawn modules are added to zeus logics on first init.
  • Added ability to enable or disable moderator slot.
  • Added shameless plug to first script startup.
  • Added 'Remove Editable Objects' context action.
  • Added fix for Dynamic Groups U menu.
  • Added auto-clean up for all vehicles and AI that are spawned. When players are farther than 3000m they will be deleted automatically.
  • Added spawned entities correctly spawn on the tops of buildings and on aircraft carriers/destroyers.
  • Added Festive Modules, a time-based script that adds certain modules dependent on the time of year.
  • Added CSAT (Chinese) custom faction.
  • Added '3D Speak' Module to Messages.
  • Added 'Jukebox' Module to Sounds.
  • Added 'Dialogue' Module to Messages.
  • Added 'Revive All' Module to Player Modifiers.
  • Added 3DEN keybinds for switching modes (object, group, modules) and side (blu, opf, ind). (F1-F5, Shift + F1-F5)
  • Changed how vehicles for custom factions are spawned (MAZ_EZM_fnc_createVehicle).
  • Changed debug console module to use the default debug console from the base game.
  • Fixed issue where vehicle respawning would not work correctly.
  • Fixed action issue where restrained players could unrestrain themselves.
  • Fixed script error relating to warning icons.
  • Fixed issue where garrisoned AI would be forever limited to 0 speed.
  • Fixed issue where the context menu would open when placing waypoints for AI.
  • Fixed cycle waypoint issue with custom factions.
  • Fixed issue where right clicking a vehicle with AI in it would close the context menu.
  • Fixed issue where context menu would extend past the scene's limits.
  • Fixed issue where warning symbols would not disappear when pressing backspace to hide Zeus HUD.
  • Removed ServerEZM logic.