Screenshot: Early prototype gameplay
Paper Glide is a prototype browser game inspired by the classic Flappy Bird, built using Unity and exported as a WebGL build.
Fly through a pixel-art cityscape as a paper-themed character, dodging obstacles and aiming for a high score.
This project is an early proof-of-concept and not a finished product—expect placeholder art, basic mechanics, and experimental features.
WebGL Build:
The current WebGL version has not been optimized for web performance. You may encounter longer loading times, visual issues, or performance drops:
Play Paper Glide (WebGL)
- Classic "tap to fly" mechanics, inspired by Flappy Bird
- Pixel-art city background (see screenshot above)
- Simple scoring system
- Keyboard and mouse controls
This is a prototype.
Expect bugs, unfinished features, and placeholder assets. Feedback and contributions are welcome!
View the full source code here:
GitHub – enis-uys/paper-glide-hosted
- Clone the repository.
- Open the project in Unity (version X.Y.Z or later).
- Build for WebGL via
File > Build Settings > WebGL > Build
. - Host the
Build
folder using a local server (e.g., Python’shttp.server
).
- Prototype by [Enis Uysal]
- Inspired by Flappy Bird
- Cityscape pixel art by Free Game Assets