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Paper Glide – WebGL Prototype

Gameplay Example
Screenshot: Early prototype gameplay

Overview

Paper Glide is a prototype browser game inspired by the classic Flappy Bird, built using Unity and exported as a WebGL build.
Fly through a pixel-art cityscape as a paper-themed character, dodging obstacles and aiming for a high score.
This project is an early proof-of-concept and not a finished product—expect placeholder art, basic mechanics, and experimental features.

Play the Game

WebGL Build: The current WebGL version has not been optimized for web performance. You may encounter longer loading times, visual issues, or performance drops:
Play Paper Glide (WebGL)

Features

  • Classic "tap to fly" mechanics, inspired by Flappy Bird
  • Pixel-art city background (see screenshot above)
  • Simple scoring system
  • Keyboard and mouse controls

Status

This is a prototype.
Expect bugs, unfinished features, and placeholder assets. Feedback and contributions are welcome!

Repository

View the full source code here:
GitHub – enis-uys/paper-glide-hosted

How to Run Locally

  1. Clone the repository.
  2. Open the project in Unity (version X.Y.Z or later).
  3. Build for WebGL via File > Build Settings > WebGL > Build.
  4. Host the Build folder using a local server (e.g., Python’s http.server).

Credits

  • Prototype by [Enis Uysal]
  • Inspired by Flappy Bird
  • Cityscape pixel art by Free Game Assets

Releases

No releases published

Packages

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