(Only has A* and Dijkstra at the moment)
-
Anytime:
- ESC or Q close
- R restart program
-
Map:
- Up, Down, Left, Right to highlight map and variant
- Enter/Return to select
-
Algorithms, diagonals and heuristics:
- Up, Down to highlight mode
- Enter/Return to select
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Runner:
- [ faster
- ] slower
- p toggle manual mode
- space advance one tick in manual mode
Each map file must have 17 lines starting with M
followed by 32 digits (0-9
). The digits represent the cost of that tile: 0 being the lowest, 8 the highest and 9 being impassable.
Then at least one pair of start end co-ords, which consist of a line starting with an S
then co-ords of the start point, i.e. 4,5
then another line starting with an E
with a set of different co-ords. You can have as many different pairs as needed.