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mango4d - for your project, for your cinema.

root compiled project of a series for npr workflow-focused custom C4D plugins and assets.

Including (roadmap; not limited to)

  • Linked tracks:
    • Automatic or baked syncing of keyframes of one track to another: (i.e; 'pos.x' and 'pos.z' of an object would transform at the same rate, on the same keys.)
    • Isolate keyframes of a track dependent of a parent (or other) track's keys.
  • Camera track baking to parent (or other) track's keys for space switching.
  • Camera depth dependent detail preservation and loss of detail for shaders.
  • Camera angle dependent mesh flattening (flatten node).
  • Automatic curvature shader rim on overlapping mesh silhouettes
  • Anti-parallaxing geometry for small non-zero camera animation (using look-at operators).
  • Separation of shader AOVs & objects into automatic render engine passes (takes system).
  • Cleaner Standard/Physical node-space compatible baking (one click solution to bake shader AOVs -> texture).
  • Export selected points or the inverted selection in the structure manager to comma separated value and/or nodes selection.
  • Layer -> tag folders for vertical tag view.

Contribution or related credit:

@elimango - lead developer

MANGO4D

//root compiled project of a series of custom C4D plugins and assets for stylized workflows.

//elimango

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c4d npr workflow focused addons & scripts

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