Releases: ekinkaradag/snake-vue3
Releases · ekinkaradag/snake-vue3
0.1.5
What's Changed
- Converted the source code to TypeScript.
- Fixed the "View Source Code" URL.
- A "How to play" button is added. This triggers a popup which displays the rendered content of
HOW_TO_PLAY.md. - The grid is visible at the startup as well (No need to click play to see it).
Full Changelog: 0.1.4_beta...0.1.5_beta
0.1.4
What's Changed
- Added the "View Source Code" link and re-adjusted the visuals
Full Changelog: 0.1.3_beta...0.1.4_beta
0.1.3
What's Changed
- Fixed a bug where arrow keys would cause page scroll while playing.
Full Changelog: 0.1.2_beta...0.1.3_beta
Start playing now: https://ekinkaradag.github.io/snake-vue3
0.1.2
What's Changed
- Now, there are two modes
- Play with borders
- Play without borders
- Added light blue colored wall cells, for both modes.
- Now, the snake gets generated in the middle of the grid instead of a random cell in the grid (The initial direction of the snake is still random).
Full Changelog: 0.1.1_beta...0.1.2_beta
Start playing now: https://ekinkaradag.github.io/snake-vue3
0.1.1
What's Changed
- Every time the snake eats a snack, the game slightly speeds up.
- Refactored code.
Full Changelog: 0.1.0_beta...0.1.1_beta
0.1.0
First version of the game.
Full Changelog: https://github.com/ekinkaradag/snake-vue3/commits/0.1.0_beta