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DZCP.MapCreator

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🔧 A professional in-game map editing system for SCP: Secret Laboratory, built on the DZCP Framework. Inspired by MapEditorReborn, but fully customized with modern systems and object-oriented architecture.


✨ Features

  • 📦 Save and load maps in .yml format
  • 🧱 Support for custom map objects (cubes, doors, spawn points, etc.)
  • 🔁 Automatic map extraction from /Configs
  • 📁 Organized map and schematic folders
  • 🛠️ Full integration with Exiled API and Harmony patching
  • 🧠 Extensible structure (Events, Plugins, Extensions)

📂 Project Structure

DZCP.MapCreator/
│
├── API/
│   ├── Extensions/             # Bitwise tools, Vector converters, etc.
│   ├── Objects/                # Custom map object definitions
│   ├── Serialization/          # Map loading/saving system
│   └── Utilities/              # General helper tools
│
├── Events/
│   ├── Handlers/               # In-game event listeners
│   └── EventArgs/              # Custom event arguments
│
├── Commands/                   # Console and remote admin commands
│
├── Configs/                    # Configuration system
│
├── ToolGun/                    # ToolGun system (WIP)
│
└── Plugin.cs                   # Main plugin class

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Framework for add maps and shematics in scpsl

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