🔧 A professional in-game map editing system for SCP: Secret Laboratory, built on the DZCP Framework. Inspired by MapEditorReborn, but fully customized with modern systems and object-oriented architecture.
- 📦 Save and load maps in
.yml
format - 🧱 Support for custom map objects (cubes, doors, spawn points, etc.)
- 🔁 Automatic map extraction from
/Configs
- 📁 Organized map and schematic folders
- 🛠️ Full integration with Exiled API and Harmony patching
- 🧠 Extensible structure (Events, Plugins, Extensions)
DZCP.MapCreator/
│
├── API/
│ ├── Extensions/ # Bitwise tools, Vector converters, etc.
│ ├── Objects/ # Custom map object definitions
│ ├── Serialization/ # Map loading/saving system
│ └── Utilities/ # General helper tools
│
├── Events/
│ ├── Handlers/ # In-game event listeners
│ └── EventArgs/ # Custom event arguments
│
├── Commands/ # Console and remote admin commands
│
├── Configs/ # Configuration system
│
├── ToolGun/ # ToolGun system (WIP)
│
└── Plugin.cs # Main plugin class