- Switching between player camera and cutscene camera
- Smooth camera movement to target and back
- Player control lock during cutscene
- Basic player movement (WASD/arrows)
- Cutscene trigger zone
- Smooth camera transitions using Tween
- Player control management system
- Automatic return to initial state after cutscene
- Download the project (ZIP)
- Extract the ZIP file
- Open Godot 4.3
- Click "Import" in the Project Manager
- Navigate to the extracted project folder
- Click "Import & Edit"
- Run main.tscn scene
- Control player using WASD/arrow keys
- Enter trigger zone to activate cutscene
- Watch the camera smoothly move to the lever and back
- Control returns to player after cutscene