mayaMatchMoveSolver-v0.5.4
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since this release
The v0.5.4 release focused on fixes and improvements for the Solver UI, Camera Solver, and fixes the sliders in the Center 2D Offsets window.
Full Changelog: v0.5.3...v0.5.4
What's Changed?
- Solver UI
- Root Frames list removed for cleaner and faster experience.
- Add tooltips to provide helpful documentation directly in the UI.
- Fixed Camera Solver quality and improved performance.
- Fixed Center 2D Offsets window (#279)
- The connected camera is displayed.
- The horizontal/vertical sliders work consistently.
- Added Center 2D Offsets window to menus and documentation page.
What's Changed? - For Developers
- The
mmCameraRelativePose
command was fixed - the mapping between markers and bundles was wrong, which caused large issues in Camera Solver. - Changed
Ceres LMDER
solver to automatically switch to sparse matrix solver for large solves improving performance for large solves. - Add
./scripts/build_mmsolver_all.bat
file to build mmSolver for Linux and Windows in one command.
Known Problems
- MM Renderer - Rotate Manipulator Obscures Silhouette (#276)
- Docking the Solver UI is no longer supported due to a bug in Maya 2025 (#267)
- Only Maya 2020+ is supported on Windows, due to the OpenColorIO (v2.2.x) dependency.
- Markers are not distorted by Lens Distortion in Maya 2023.0, and 2023.1.
- Please upgrade to (at least) Maya 2023.2.
- MM Renderer incorrectly displays selection in Maya 2022.0.
- Please upgrade to (at least) Maya 2022.1.
- Solving Lens Distortion does not act correctly in some cases - this is being actively developed and improved - please report bugs.
- There are lens distortion update issues in the Maya viewport with Markers and Lines node types.
Please report any bugs or suggestions you find in this release here and clearly state the version of mmSolver you are testing.