mayaMatchMoveSolver-v0.4.4.beta2
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DO NOT USE THIS IN PRODUCTION!!!
This version of mmSolver is for testing only!
The v0.4.4.beta2 release contains "MM Renderer" a Maya Viewport 2.0 renderer with features intended for visualising MatchMove scenes. See the MM Renderer issue #231 for more details.
NOTE: It is not recommended to mix this release with v0.3.x. It is recommended to use v0.4.4.beta2 only on new projects as there may be some incompatibility opening Maya Scenes created with v0.3.x using v0.4.x - if this is an acceptable problem, feel free to mix and match as needed.
New Features:
- MM Renderer (#231)
- Improved the 2D edge detection thresholds, with better defaults and more control (extra attributes added) (eeaeef3)
- Force support of only "OpenGL Core Profile" - all other rendering engines will not work (edf0f02)
- Render custom shape nodes as well as custom locations for the image plane 'background' (cea1bf1)
Fixes / Changes:
- MM Solver
- Status message:
- Revert default solver robust loss type to the same value as v0.3.x (which is "trivial" AKA, no robust loss at all).
- The new robust loss type in v0.4.0 was "cauchy" (95b6190)
- Fix using 'overscan' attribute on Marker Groups with mmSolver:
- Minor performance improvement - Disable a "trick" to help Maya evaluate DAG graphs, because it doesn't seem to have any affect anymore (2e469c6)
- Lens Distortion
- Fix Blender to 3DEqualizer workflow:
- "mmReprojection" command now supports lens distortion (671b6ae)
Known Problems
- Markers are not distorted by Lens Distortion in Maya 2023.0, and 2023.1.
- Please upgrade to (at least) Maya 2023.2.
- MM Renderer incorrectly displays selection in Maya 2022.0.
- Please upgrade to (at least) Maya 2022.1.
- Solving Lens Distortion does not act correctly in some cases - this is being actively developed and improved - please report bugs.
- There are lens distortion update issues in the Maya viewport with Markers and Lines node types.
- Compatibility with Maya scenes with mmSolver v0.3.x nodes may not work as expected - please report issues.
- The
mmImagePlaneShape
does not work the same as Maya native image planes with the useBackground/hold out options in Viewport 2.0.
Please report any bugs or suggestions you find in this release here and clearly state the version of mmSolver you are testing.