An open-source, cross-platform, offline app for Android, Linux, Windows, Mac & iOS (Mac & iOS apps are not built by us, but can be done using the documentation). Just upload an image & generate a sketch style animation video file in seconds or munites (depends on device) without an Internet connection.
Overview: The app uses KivyMD and Kivy mainly for the UI. The app uses
Numpy
&OpenCV
as the logic backbone which generates the video from an image.
You can click on the below Image or this Youtube Link to see the demo. Please let me know in the comments, how do you feel about this App.
To be added...
You can check the Releases and downlaod the latest version of the android app on your phone.
If you use the
Download
button from the app, you can save the animation video in one of the mentioned folders:Downloads
,Movies
,Videos
due android file access restrictions onAndroid 11+
.
You can check the Releases and downlaod the latest version of the app on your Linux
or Windows
platform. The Linux app has no extension, you may need to change the permission of the file to run it. The Windows app will have an exe
extension, just double click & run it (You may need to create an exception for Antivirus if there is any detection).
- Clone the repo
git clone https://github.com/daslearning-org/image-to-animation-offline.git
- Run the application
cd image-to-animation-offline/kivy/
pip install -r requirements.txt # virtual environment is recommended
python main.py
The Kivy project has a great tool named Buildozer which can make mobile apps for Android
& iOS
A Linux environment is recommended for the app development. If you are on Windows, you may use WSL
or any Virtual Machine
. As of now the buildozer
tool works on Python version 3.11
at maximum. I am going to use Python 3.11
# add the python repository
sudo add-apt-repository ppa:deadsnakes/ppa
sudo apt update
# install all dependencies.
sudo apt install -y ant autoconf automake ccache cmake g++ gcc lbzip2 libffi-dev libltdl-dev libtool libssl-dev make openjdk-17-jdk patch patchelf pkg-config unzip wget zip git python3.11 python3.11-venv python3.11-dev # python3-dev python3-pip (if required)
# optionally you may check the java installation with below commands
java -version
javac -version
# install python modules
git clone https://github.com/daslearning-org/image-to-animation-offline.git
cd image-to-animation-offline/kivy/
python3.11 -m venv .env # create python virtual environment
source .env/bin/activate
pip install -r req_android.txt
# build the android apk
buildozer android debug # this may take a good amount of time for the first time & will generate the apk in the bin directory
## build AAB for playstore
# generate a key
export APP_ANDROID_KEYSTORE_PASSWORD="yourpassword"
export APP_ANDROID_KEY_PASSWORD="yourpassword"
keytool -genkey -v -keystore your_key.jks -alias your_alias -keyalg RSA -keysize 2048 -validity 10000 -storepass $APP_ANDROID_KEYSTORE_PASSWORD -keypass $APP_ANDROID_KEYSTORE_PASSWORD -dname "CN=SomnathDas, OU=IT, O=DasLearning, L=Kolkata, ST=WB, C=IN" # this is one time activity for the app
# set the below in buildozer.spec
android.sign = True
android.keystore = /path/to/your_key.jks
android.key.alias = your_alias
android.release_artifact = aab
# then build the aab
buildozer -v android release
A Python
virtual environment is recommended and please follow the same steps from above till the pip module installations (do not require buildozer for desktop apps). It builds a native app depending on the OS type i.e. .exe
if you are running PyInstaller
from a Windows machine. Build computer apps from docker image for any OS type.
# install pyinstaller
pip install pyinstaller
# generate the spec file <<OPTIONAL>>
pyinstaller --name "dlDesktop" --windowed --onefile main.py # optional as it is already created in the repo
# then update the spec file as needed
# then build your app which will be native to the OS i.e. Linux or Windows or MAC
pyinstaller dlDesktop.spec
- Install Wine
# Add the Wine repository key
sudo mkdir -pm755 /etc/apt/keyrings
sudo wget -O /etc/apt/keyrings/winehq-archive.key https://dl.winehq.org/wine-builds/winehq.key
# Add the Wine repository for your Linux Mint version
# For Linux Mint 21.x (Vanessa, Virginia, Victoria - based on Ubuntu 22.04 Jammy Jellyfish)
# Replace 'jammy' with your Ubuntu base codename if different (e.g., 'focal' for Mint 20.x)
sudo wget -NP /etc/apt/sources.list.d/ https://dl.winehq.org/wine-builds/ubuntu/dists/jammy/winehq-jammy.sources
# Update package lists
sudo apt update
# Install Wine (Stable branch is usually recommended)
sudo apt install --install-recommends winehq-stable
# If you need 32-bit support (highly recommended for Python/PyInstaller compatibility)
# This command typically handles it, but if you encounter issues later, ensure 32-bit architecture is enabled:
sudo dpkg --add-architecture i386
sudo apt update
sudo apt install wine32 # This might be pulled by winehq-stable, but good to ensure
- Download Windows Python from official page and then install
# Navigate to where you downloaded the Python installer
cd ~/Downloads
# Run the installer using wine
# Replace 'python-3.9.13-amd64.exe' with the actual filename you downloaded
wine python-3.9.13-amd64.exe
- Then run the development
cd kivy/
wine pip install pyinstaller
wine pip install -r requirements.txt
# Also install kivy-deps.sdl2, kivy-deps.glew, kivy-deps.angle explicitly if not pulled by Kivy/KivyMD
wine pip install kivy-deps.sdl2 kivy-deps.glew kivy-deps.angle
# Replace 'Python39' with your installed Python version in Wine
wine pyinstaller dlDesktop.spec # exe will be in the dist folder
There can be few issues & some solutions around it.
- Sometimes the apk might not get installed. You may enable
Developer Options
>USB Debugging
and run below command with adb tool.
# check your packages (it may not show the uninstalled version, some leftover may cause the issue)
adb shell pm list packages | grep imgskch
# uninstall cleans it
adb uninstall in.daslearning.imgskch
# you may use buildozer deploy run to check the adb
buildozer android debug deploy run