A 2d mini game inspired by Minecraft with several mechanics:
- Populate function - randomization the game tiles in the beginning of the game and create the game board.
- Tool mechanic - certain tools can only interact with certain tiles.
- One slot inventory system- the player collect the tile he removed, the tile can be place back.
- Draw mode - a mode that enable placing tiles on the game-board without harvesting them first.
- Score mechanic .
- Merchant mechanic- the merchant and the gold tile appear randomly, the player can sell him the gold tile.
- Sound and music - sound effects on interactions, and background music with an audio controller.
Music used:
- Sweden - Minecraft [Piano Tutorial] (Synthesia) // Torby Brand by Marioverehrer on YouTube: https://www.youtube.com/watch?v=7jFJbp8rYDA
- Untitled - a piece I made for another project.