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Ability Star Points (Spyro Edition)
        LordSpyro edited this page Apr 15, 2023 
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        33 revisions
      
    - D2D: +10% offensive luck {additional damage to an attack} (all units)
- COZ: Default Range [0~3]
- COP: Default Boost (+10/+10) [+1 CO Zone when reached]
- SCOP: Default Boost (+10/+10) [+2 CO Zone when reached]
- Leader: Cost 1.5x base unit; Pocket CO Zone under unit
- Andy
- D2D - (2* +/- 2*)
- COZ - (1* +/- 2*)
- Veteran - (5* +/- 2*)
- COP - ? (+/- 2*)
- SCOP - ? (+/- 2*)
- Leader - (0* +/- 2*)
- Total - [16* +/- 1*] - Only one ability can be stretched to meet the total
- Hawke, Andy, AWDoR firepower
- Default (+10/+10)
- 110/200 - 10*
- 110/160 invincible on mountains or HQ
- 30/30
- No permanently changing rules allowed in the game
- Fog becomes a Weather (AW2 Fog)
- Veteran Rank = (4* +/- 1*)
- COZ (0~3) = (2* +/- 1*)
- D2D = (3* +/- 1*)
- COP = (X* +/- 1*)
- SCOP = (X* +/- 4*)
- Leader = (1* +/- 2*)
- Bank - If something goes over, something else must give up stars
- +10% Luck (additional damage to an attack) [0-19%]
- +40% Luck (additional damage to an attack) [0-59%]
- None
- +2 HP Heal
- [+50/+0] (Non-Foot Soldier Direct Units)
- [-10/-10] (Indirect Units)
- -1 Range (Indirect Units)
- [+20/+0] (Non-Foot Soldier Direct Units)
- +1 Movement (Non-Foot Soldier Direct Units)
- +1 Movement (Transport Units)
- +7% Snowbringer Value
- Clear movement costs in Snow.
- Snow movement costs in Rain.)
- Causes Snow for 1 day.
- +50% Capture Rate
- [+20/+10] (Foot Soldier units)
- +1 Movement (Transport Units)
- [-10/-0] (Non-Foot Soldier Direct Units)
- Perfect Movement in all weather
- [+20/+0] (Foot Soldier units)
- +1 movement (Foot Soldier Units)
- +1 Range (Indirect Units)
- [-20/0] (Direct Units)
- [+50/+0] (Indirect Units)
- +2 Range (Indirect Units)
- +20% Unit Price
- [+20/+20] (All-Around Damage [All Units])
- [+10/+0] (All-Around Damage [All Units])
- +15% Luck (additional damage to attack), +15% Bad Luck (less damage to attack) [(-15)-9%]
- Hidden HP (All Units)
- +1 Vision (All Units)
- Piercing Vision
- +2 Vision (All Units)
- -2 Air Fuel Consumption
- [+15/+10] (Air Units)
- [-20/-0] (Naval Units)
- All Units except Foot Soldiers can move again.
- [-20/-30] (All-Around Damage [All Units])
- +7% Rainbringer
- Clear Movement in Rain
- +2 Terrain Stars (Naval Units)
- +1 Move (Naval Units)
- [-20/-0] (Air Units)
- Deals 1 HP Damage
*Perfect Movement in Clear and Rain *Snow Regular Costs
- [+30/-20] (All-Around Damage [All Units])
- Meteor causes 8 HP Damage
- [+20/+0] (All-Around Damage [All Units])
*Perfect Movement in Clear and Rain *Snow Regular Costs
- [-20/+20] (All-Around Damage [All Units])
- Meteor causes 4 HP Damage
- [+0/+10] (All-Around Damage [All Units])
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