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Releases: cross-platform/dspatch

v.9.2.0 (28 March 2023)

28 Mar 13:57
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  • Fixed auto-tick bug on SetBufferCount().
  • Added TenThousandComponents test.
  • Lots of optimizatons.

v.9.1.0 (31 January 2023)

31 Jan 12:13
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  • Renamed move version of SetValue() to MoveValue().
  • Renamed CopySignal() to SetSignal().

v.9.0.1 (19 January 2023)

19 Jan 12:26
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  • Added move version of SignalBus / Signal::SetValue().
  • Removed unnecessary sync in CircuitThread::Start().
  • Improved & stabilized thread performance tests.

v.9.0.0 (19 November 2022)

19 Nov 15:32
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  • Reduced unnecessary pointer use.
  • Optimized signal transfers in parallel tick mode.
  • Provide Process_() inputs as non-const reference.
  • Improved & stabilized thread performance tests.
  • Various static code analysis fixes.

v.8.0.0 (24 July 2022)

05 Aug 11:38
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  • Add Meson build configs.
  • Switched from Travis and AppVeyor to GitHub Actions.
  • Code formatting and style fixes.
  • Optimized SignalBus transfers.

v.7.0.1 (15 February 2020)

15 Feb 11:13
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  • Add notes on TickMode and ProcessOrder to API docs.

v.7.0.0 (02 February 2020)

02 Feb 09:31
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  • Re-license DSPatch to BSD 2-Clause.
  • Add Win32 manifest and resource files.
  • Add version header file.

v.6.03 (08 April 2019)

08 Apr 17:43
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  • Fix Component::DisconnectInput().

v.6.02 (21 March 2019)

21 Mar 12:15
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  • Fix Arch Linux build.
  • Don't start ComponentThreads unnecessarily in Series TickMode.

v.6.01 (05 January 2019)

05 Jan 15:45
9b28992
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  • Minor bug fix in feedback wire detection.
  • Rebrand DSPatch as a Dataflow Framework rather than FBP.