What's Changed
- add script to cut any audio file in x nb of chucks corresponding to the nb of speakers desired by @marcobarilari in #5
- cleaning and commenting Steph code to play motion sound by @marcobarilari in #6
- function for creating noise by @CerenB in #7
- add visual motion with LEDes in the horizontal axis by @marcobarilari in #9
- ad debug changes from lePoulpe room by @marcobarilari in #10
- reorganise by @CerenB in #11
- init of main script by @CerenB in #12
- cut sounds refactor by @CerenB in #16
- add function to load the cut wav files by @marcobarilari in #15
- make visual motion for 4 directions and various input by @marcobarilari in #14
- refactor playMotionSound by @marcobarilari in #13
- debug from le poulpe pc by @marcobarilari in #18
- debug from le poulpe pc pt 2 by @marcobarilari in #19
- [ENH] generate noise by @CerenB in #17
- Update from the dungeon by @marcobarilari in #23
- Add audio files manage by gitLFS by @marcobarilari in #24
- Reorganize the folder and give some shape for future use by @marcobarilari in #25
- Merge dev to master for release 0.1.0 by @marcobarilari in #26
New Contributors
- @marcobarilari made their first contribution in #5
- @CerenB made their first contribution in #7
Full Changelog: https://github.com/cpp-lln-lab/LePoulpe/commits/v0.1.0