Release 3.0.2 - Hotfix#2
Prebaked Sprites now rotate & scale correctly in HTML
Another bug caught my attention when I tested a prebaked sprite that was scaled AND rotated at the same time. The effect only hit HTML (again!), but it is fixed now.
The demo project now contains a simple animated potion flask to prove, that multi-frame sprites can be pre-baked + scaled + rotated at the same time correctly while keeping their animation speed.