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1 change: 1 addition & 0 deletions demo/Blackholio/DEVELOP.md
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@@ -0,0 +1 @@
Please make changes and submit pull requests to the root repository at [SpacetimeDB/demo/Blackholio](https://github.com/clockworklabs/SpacetimeDB/tree/master/demo/Blackholio). The [Blackholio repository](https://github.com/clockworklabs/Blackholio) is only a mirror.
4 changes: 2 additions & 2 deletions demo/Blackholio/README.md
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Expand Up @@ -33,8 +33,8 @@ If you just want to checkout the final project and play around a bit, follow the
2. Start SpacetimeDB in a separate terminal with `spacetime start`.
3. Clone this repository:
```bash
git clone https://github.com/ClockworkLabs/Blackholio.git
cd Blackholio
git clone https://github.com/ClockworkLabs/SpacetimeDB.git
cd SpacetimeDB/demo/Blackholio
```
4. Publish the server logic. You can either publish the csharp server or the rust server.
```bash
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4 changes: 2 additions & 2 deletions modules/benchmarks/README.md
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Expand Up @@ -9,7 +9,7 @@ This provides the various modules used for benchmarking SpacetimeDB, with the cr

### [`circles.rs`](src/circles.rs)

Implements a smaller variation of the [Blackholio](https://github.com/clockworklabs/Blackholio) game.
Implements a smaller variation of the [Blackholio](https://github.com/clockworklabs/SpacetimeDB/tree/master/demo/Blackholio) game.

Circles are spawned and then queried to evaluate `CROSS JOIN` performance.

Expand All @@ -28,4 +28,4 @@ scenarios.

## How to Run

For detailed instructions on running the benchmarks, refer to the [benchmarks README](../../crates/bench/README.md).
For detailed instructions on running the benchmarks, refer to the [benchmarks README](../../crates/bench/README.md).