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@scheibel scheibel commented Jul 5, 2017

This PR adds RenderTarget emulation for the Canvas for render targets a render stage requests, although the target framebuffer does not have them.
The list of features added includes:

  • Emulate depth attachment if a target framebuffer has no such attachment
  • Emulate stencil attachment if a target framebuffer has no such attachment
  • Emulate combined depth-stencil attachment if a target framebuffer has no such attachment
  • If a render stage requests one type of render target and provides an output of same type but different identity, apply a blit (future use case: feedback cycles, external pre-z pass control)

This PR depends on #368 (actual diff view).

@scheibel scheibel mentioned this pull request Jul 5, 2017
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