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ESP32-2432S028R.mp4 |
JC4827W543R.mp4 |
- developing using arduino framework with visual code and platformio
- exploring the devices by developing a toy game
- developing a platform-independent toy game engine featuring:
- smooth scrolling tile map
- sprites in layers with pixel precision on-screen collision detection
- intuitive definition of game objects and logic
- decent performance
a.k.a. cheap-yellow-display (CYD)
-
display: 240 x 320
-
performance: ~30 frames per second
a.k.a. cheap-black-device (CBD)
-
display: 272 x 480
-
performance: ~45 frames per second
- Visual Code 1.102.2
- PlatformIO 6.1.18
- platforms:
- Espressif 32 (6.11.0) > Espressif ESP32 Dev Module
- Espressif 32 (6.11.0) > Espressif ESP32-S3-DevKitM-1
- packages:
- framework-arduinoespressif32 @ 3.20017.241212+sha.dcc1105b
- tool-esptoolpy @ 1.40501.0 (4.5.1)
- toolchain-xtensa-esp32 @ 8.4.0+2021r2-patch5
- toolchain-riscv32-esp @ 8.4.0+2021r2-patch5
- toolchain-xtensa-esp32s3 @ 8.4.0+2021r2-patch5
- dependencies included in
/lib/
: