Releases: byteManiak/MCQuake3
Releases · byteManiak/MCQuake3
MCQuake3 0.4.1 is here!
- Added announcer medals
- Excellent - for scoring 2 frags in 2 seconds
- Impressive - for 2 consecutive Railgun hits
- Gauntlet - for kills performed with the Gauntlet
- Added scoreboard objectives and statistics for medals
- Added Quake Live weapon cooldowns alongside the Quake 3 ones
- Fixed Machinegun particles not spawning for other players
- Fixed players losing momentum when shot with Quake weapons
- Fixed Quad Damage effect not being visible by other players
MCQuake3 0.4.0 is here!
- Ported to 1.20.1 and 1.20.4
- Added crafting recipes for all weapons
- Added craftable ammo for all weapons
- Added Plasma Inducer block used to craft ammo for some of the weapons
- Fixed inconsistent Jumppad behaviour
- Added EMI plugin support for Plasma Inducer recipes
- Now Lightning Gun doesn't play a sound if player has no ammo
MCQuake3 0.3.1 is here!
- Added specific sounds for powerups
- Added visual effect for Quad Damage
- Now giving full arsenal is restricted to server ops
MCQuake3 0.3.0 is here!
- Implemented 3 powerups:
- Haste - gives the player Speed and Haste vanilla effects
- Invisibility - gives the player Invisibility vanilla effect
- Quad Damage - gives the player 4x damage when firing Quake weapons
MCQuake3 0.2.4 is here!
- Added Energy Shield mechanics (called Armor in Quake 3)
MCQuake3 0.2.3c is here!
- Fix for #2
MCQuake3 0.2.3b is here!
- Now ammo resets on death.
- Added ability to taunt.
- Improved player sounds menu.
MCQuake3 0.2.3a is here!
- Now weapons can be fired with left click
- Pickups can be destroyed with the Tool item
MCQuake3 0.2.3 is here!
- Added weapon pickup spawners
MCQuake3 0.2.2 is here!
- Added Health pickups
- Always show Quake weapon ammo