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Koa.JS NodeJS TypeScript Redis Docker Postgres ActionScript

📖 About This Project

This repository is a complete digital preservation and restoration of Backyard Monsters, Kixeye’s 2010 Flash-based strategy game. It features a reconstructed client, decompiled from original game files, alongside a custom-built server component implemented through extensive reverse engineering efforts. The client runs on version 128.5690 and remains fully compatible with the original ActionScript 3 codebase, rendered through Adobe Flash Player. The backend is powered by Node.js, using the Koa framework, with a PostgreSQL database managed via MikroORM and written entirely in TypeScript. This project aims to keep a piece of gaming history alive and playable for future generations.


🚀 How to Play

We recommend to download our game launcher which can be installed from our website's download page. This will allow you to seamlessly manage what build versions of the client you play, all from one place, without worrying about manually downloading new versions. The launcher currently supports Windows (64-bit) and Linux.


🛠️ Setup & Installation

Choose your setup method:

Setup Type Documentation
🖥️ Server Setup Server & Database Configuration
🎮 Client Setup Client Recompilation Guide
🐳 Docker Setup Docker Configuration
📱 Android Setup Android APK Compilation

🤝 Contributing

We welcome contributions from the community! Whether you're fixing bugs, adding features, or improving documentation, your help is appreciated.

Ready to contribute? Please read our Contributing Guidelines to get started.


Preservation of digital heritage


License GPL v3

Backyard Monsters preservation project.
Copyright (C) 2025 | The Backyard Monsters Refitted team
See the GNU General Public License <https://www.gnu.org/licenses/>.