A plugin extension for the Cesium for Unreal plugin that enables users to create and manage street-lighting from OpenStreetMap data.
Caution
This repository is in early development and is not ready at all for any production or development use yet. Not working version is available on this GitHub repository for now.
- ✅ Parsing of
.osm.pbf
files to extract street-lighting data. - ⌛ Parsing of
.parquet
files to extract street-lighting data. - ⌛ Parsing of
.gol
files to extract street-lighting data. - ⌛ HTTP API to fetch street-lighting data from OSM or Overpass.
- ⌛ Independent height adjustment per street-light.
- ✅ Customisable global lighting parameters.
- ⌛ LOD selection.
- ⌛ Customizable lighting parameters per LOD.
- ⌛ Add static streetlights in a specified bounding-box area.
- ⌛ Add static streetlights in a specified radius from a geolocation.
- ⌛ Add streetlights dynamically in the main controller camera view.
Note
To be filled in later.
On Windows:
```shell cd Source/ThirdParty git clone https://github.com/Microsoft/vcpkg.git _vcpkg cd _vcpkg ./bootstrap-vcpkg.bat cd .. ./_vcpkg/vcpkg.exe install --x-install-root=. --triplet=x64-windows ```On Linux:
```shell cd Source/ThirdParty git clone https://github.com/Microsoft/vcpkg.git _vcpkg cd _vcpkg ./bootstrap-vcpkg.sh cd .. ./_vcpkg/vcpkg install --x-install-root=. --triplet=x64-linux ```See the MIT LICENCE file for details.