The Project about multiplayer ship battle game
Mirror Networking library was used to provide network connection
Steamwork.Net used to accomplish lobby system
Gerstner Waves algorithm used for the visuals of sea waves
For buyoyancy effect, local wave point calculated with oceanreader script and added force according to height value
User informations are called via Web Api
Youtube Video Link: https://youtu.be/VhCT8w0XKHI
Youtube Video Link about Steamworks: https://youtu.be/mpr3v56v8bE?t=71