Automatic Rundown generation, using procedural seed based generation. Four active rundowns to choose from: the daily, weekly, monthly, and each season. Play with friends with zero configuration of seeds.
Track your progression in each rundown separately from the base game and other modded rundowns, see if you can clear them "Unaugmented"! (Without boosters)
Levels and rundowns are designed to be similar and in the spirit of vanilla GTFO. The largest difference is in the addition of new tilesets (geomorphs) to add more variety to the existing games set of tiles.
Go to the Autogen Rundown Thunderstore mod page (https://gtfo.thunderstore.io/package/the_tavern/AutogenRundown/) and install via your mod manager.
To check if the installation is successful, after the game launches you should see a watermark in the bottom right corner of the game identifying the mod version AR <version>. If you further select a level from one of the rundowns you should also see a watermark identifying the leve, the rundown, and the seed used for that rundown.
Caution
GTFO game and mod spoilers below!
- Levels
- A Tier
- B Tier
- C Tier
- D Tier
- E Tier
- Additional objectives
- Secondary
- Overload
- Lights
- Random lights selection
- Reactor specific lights
- Fog specific lights
- Custom lights(?)
- Zones
- Custom Geomorphs
- Hubs
- I's (corridors)
- Warp portals
- Rundown 8 Geomorphs
- Curated event layouts
- Class 10+ alarm room
- King of the hill room
- Specialized bulkhead geomorphs and layouts
- Bulkheads behind bulkheads
- Custom Geomorphs
- Challenges
- Key to unlock doors
- Cell to power generator to unlock doors
- Locked terminals
- Fog
- Infectious fog
- Security Sensors
- Dimensions
- Objectives
- Clear Path — Navigate through the zones to a separate extraction elevator
- Gather Small Items — IDs, GLPs etc.
- HSU Find Sample
- Reactor Startup
- Fetch codes from terminals
- Reactor Shutdown
- Input Special Terminal Command
- Retrieve Big Items — Fog Turbine etc.
- Power Cell Distribution — Distributing cells to individual generators
- Terminal Uplink
- Central Generator Cluster — Fetching cells for a central generator cluster
- HSU Activate Small - Bring Neonate to depressurizer
- Survival - Timed survival
- Gather Terminal
- Corrupted Terminal Uplink
- Timed Terminal Sequence
- Enemies
- Basic hybernation
- Event based activation
- Types of enemies present
- Strikers / Shooters
- Giants
- Chargers
- Shadows
- Beserkers
- Hybrids
- Scouts
- Regular
- Zoomer
- Shadow
- Charger
- Beserker
- Mothers
- Mother
- P-Mother
- Nightmare Mother
- Tanks
- Tank
- Immortal Tank
- Potato Tank
- Pouncers (Snatchers)
- Custom enemy spawning
- Balanced default spawns (in progress)
- Charger only zones
- Shadow only zones
- Beserker only zones
- Alarms
- Basic alarms
- Blood doors
- Error alarms
- S-Class alarms
- Surge alarms
- High class alarms (> Class V)
- Lore
- All base game logs can be found on terminals
- Alarms
- Secret Alarms — Appear to be free but aren't
- Events on/during Alarms — Alarms can have events such as lights out or fog flood during the alarm
- Extreme/Overload Surge Alarms — Surge alarms with chargers / beserkers
- Challenges
- Reactor terminals can be locked just like regular terminals
- Secret Reactor Shutdown — Secret alarm but for the reactor shutdown
- Cosmetic
- Glowsticks — All colors available to spawn
- Green (normal)
- Yellow
- Halloween (orange)
- Christmas (red)
- Player colored glowsticks (client side)
- Inserting generator cells turns on emergency lights
- Glowsticks — All colors available to spawn
- Lore
- Custom Warden intel messages
- General
- Objectives
- HSU Find Sample
- Clear Path
- Reactor Startup
- Reactor Shutdown
- Distribute Power Cells
- Central Generator Cluster
- Custom Warden intel messages
AutogenRundown supports the following 3rd party peer mods. You can install them along side AutogenRundown. Note that several of these mods conflict with each other such as the weapon modification mods.
Many thanks to the modding community for making GTFO modding possible, and a special thank you to the following creators for work that this mod depends on:
- Dak's MTFO and Geomorph Pack
- Inas07's many mods
- Notably LocalProgression and ExtraObjectiveSetup
- Flowaria's Geomorph Pack
- Including the fantastic Floodways Reactor tile enables reactor missions in the service Complex.
- donan3967's Geomorph Pack 1 and Geomorph Pack 2
- Red_Leicester_Cheese's Geomorph Pack
- SamDB's SamGeos and SamGeosV2

