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            27 commits
          
          to master
          since this release
        
        
        
Prerequisites
Windows
You need:
- Windows 7/8/8.1/10/11 with latest updates.
 - .NET Framework 4.7.2.
 - Visual C++ Redist 2015/2017/2019 x64 and x86
 
If you don't have the dependencies, the tools are going to crash.
Linux
- Install 
dotnet48withwinetricks. - Run with Wine.
 
Changelog
File Formats
- Add support for loading CPK files from MM+. FARC Pack is able to extract them, as well.
 - Revamp stage database reading and writing. (contribution by @korenkonder)
 - Fix OSP writing for X. Custom modules can finally utilize custom physics. (contribution by @thatrandomlurker-divamoddingtools and @korenkonder)
 - Add support for F 2nd/X post process tables. (contribution by @keikei14)
 - Add support for F 2nd character item tables. (contribution by @thatrandomlurker-divamoddingtools)
 
Misc
- Unblock the native DLLs automatically. You don't have to unblock them manually anymore.
 - Add an option for directly replacing a sprite instead of needing to edit its texture atlas. (contribution by @vixen256)
 - Fix secondary UV channel and color data exporting for FBX.
 - Fix changes done to arrays and lists not being recognized.
 - Let the user change every vector and color value.
 - Improve model viewer to support transparency and F & FT style model shading.
 - Minor UI/UX improvements.
 
To read the full changelog, view the commit history.